Notice to Midway on a change in taxes
The tavern in Midway is open for business!

Moderator: Moderators

User avatar
Daniel Lockheart
The Thane's Drinking Buddy
The Thane's Drinking Buddy
Posts: 1217
Joined: Wed Aug 06, 2003 11:16 am
Location: Inn

Re: Notice to Midway on a change in taxes

Post by Daniel Lockheart »

Actually as I'm under the protections of Thane I am not beneath his station. Hence he cannot simply choose to raise my taxes at will. If he is pulling strings with your house, Mr. Green, I would expect you to let me know of that.
Gentleman Daniel J. Lockheart, Lord of Morborough
Lieutenant in Her Majesties Army - Retired
Keeper of the 4th Tome of ToeVass
Member of the Alchemist Guild of Midway
Paladin of Order
"His only regret is not knowing what regret feels like." The Inquisition vol 137 pg 1 story about Daniel's latest adventures.
User avatar
Jason Blackstone
Pinky
Pinky
Posts: 44
Joined: Wed May 26, 2010 7:56 am

Re: Notice to Midway on a change in taxes

Post by Jason Blackstone »

Well since i have my residence in ironguard does this mean im still working under their Tax rates? even if im doing services here in midway?
I only pitch my tent for a few days to help out Silus but i still maintain my duty's as a dock forman in Ironguard.
Also since the company's charter was Established at ironguard do we count for the taxes their aswell?
(get up and starts to walk and sit with jack and holds a conversation in hushed tones.)
(Jason Blackstone)
Guild Head of the Arm's and Armor's Guild.
Guild Head of the Mercs Guild.
Foreman at the docks of Iron-guard.
Grandmaster smith of silverthorne.
User avatar
Res Ipsa
Drinking Contest Contender
Drinking Contest Contender
Posts: 165
Joined: Tue Apr 05, 2011 8:13 am

Re: Notice to Midway on a change in taxes

Post by Res Ipsa »

*Res laughs and raises his glass to Jason* "Well look at this... suddenly no one is a resident of Midway. Who could of predicted that... *he grins* oh wait... I did. I'm better than I thought."
Master Seer
Member of the Diviner's Guild
Member of the Long Knives
User avatar
Edrick Stormbane
House Mandalor
House Mandalor
Posts: 528
Joined: Thu May 31, 2007 1:48 pm

Re: Notice to Midway on a change in taxes

Post by Edrick Stormbane »

Any updates on this tax increase?

Why is there an increase? Did we piss off the new thane?
How long will it last for?
Almer Forni of the Helmspliter Clan
User avatar
Daniel Lockheart
The Thane's Drinking Buddy
The Thane's Drinking Buddy
Posts: 1217
Joined: Wed Aug 06, 2003 11:16 am
Location: Inn

Re: Notice to Midway on a change in taxes

Post by Daniel Lockheart »

halfelfman wrote:Greetings People of Midway there are a few changes that have happened.

Taxes for the city have increased.

For merchants, which is anyone who deals in the sale of of goods or services there will be an increase of 5% across the board. In return though if you are interested in construction of a building to deal goods and services out of there is a merchant district currently being zoned to do this in.

So if you are in a guild your tax rate is now 35% not 30% and if you own a personal writ to conduct business that tax rate just increased by 5%.

For houses, There will be a 10% tax increase on all houses, In return if your house did not own a building you are now able to construct one with in Midway. Toevass and Jakoric both own one but now Devris and Mandalor can construct one if desired.

These Tax increases are in effect immediately.

I've been considering this and I am requesting DeVriss investigate the legality of it. I don't believe you can simply raise taxes over all for an entire town without pulling some enormous strings. If he requested that you personally increase taxes did you do so in the proper manner under your charter for each person? or did you simply say OK taxes are increased because the Thane says so? Could you point out to me by what authority you have the power to raise taxes that are set by the kings other than the way I mentioned already?
Gentleman Daniel J. Lockheart, Lord of Morborough
Lieutenant in Her Majesties Army - Retired
Keeper of the 4th Tome of ToeVass
Member of the Alchemist Guild of Midway
Paladin of Order
"His only regret is not knowing what regret feels like." The Inquisition vol 137 pg 1 story about Daniel's latest adventures.
User avatar
halfelfman
House Mandalor
House Mandalor
Posts: 477
Joined: Sat Mar 08, 2008 4:09 am
Location: bothering the npc camp

Re: Notice to Midway on a change in taxes

Post by halfelfman »

daniel per silverthorn laws nobles can level fair taxes upon their subjects.

If our new thane wants this ordinance then he gets it, the people of midway are his subjects.
______________________________
Andrew Green

Adventuring note # 121
Throwing a ball and saying go fetch boy does not work vs Werewolves.

Player note # 47: Proving the staff wrong is hazardous to your health unless you are Soco. Cause Soco is always right.

Quote From a Grandmaster Healer known as House: Everyone Lies sometimes except House Mandalor members. Those bastards never tell the truth.

Combat tip #22: Wearing parachute pants and singing can't touch this while doing the MC Hammer every time you use Battle Dance is only funny the first few times.
User avatar
Boomer Powderbang
Drinking Contest Contender
Drinking Contest Contender
Posts: 171
Joined: Thu May 19, 2011 11:30 pm

Re: Notice to Midway on a change in taxes

Post by Boomer Powderbang »

Yes, it is part of the King's Law that states "A noble may levy fair taxes upon his or her subjects."

It is also legal for the Town Council to levy taxes as well, in order to accomplish certain goals, such as bolster the town guard.

It is not stated in the law, at least not in the basic laws, how those taxes may be levied. It may be that all of those in the Thanedom are to pay a certain amount, or it could be that writs simply get raised.

While I'm pretty unhappy about it, I'm certain that we will all get by.
User avatar
halfelfman
House Mandalor
House Mandalor
Posts: 477
Joined: Sat Mar 08, 2008 4:09 am
Location: bothering the npc camp

Re: Notice to Midway on a change in taxes

Post by halfelfman »

what this did was make all houses that have a tax rate and guilds go to 35% with guilds being able to be reduced back down to 30%. So those that are going ohh whoo is me need to understand my house got hit worse that any of the others. I can reduce the guilds back down to 30% on a case by case basis but I can not alter my houses taxes.
______________________________
Andrew Green

Adventuring note # 121
Throwing a ball and saying go fetch boy does not work vs Werewolves.

Player note # 47: Proving the staff wrong is hazardous to your health unless you are Soco. Cause Soco is always right.

Quote From a Grandmaster Healer known as House: Everyone Lies sometimes except House Mandalor members. Those bastards never tell the truth.

Combat tip #22: Wearing parachute pants and singing can't touch this while doing the MC Hammer every time you use Battle Dance is only funny the first few times.
Maka
The Inn's Taste Tester
The Inn's Taste Tester
Posts: 262
Joined: Mon Apr 25, 2011 5:22 pm

Re: Notice to Midway on a change in taxes

Post by Maka »

*maka starts banging her head against the table*

taxes taxes laws laws
Captain of the Town Guard
Hordemaster of Maka's Bludgeon and Brew
Member of the Alchemist Guild
Sadly resigned from House Mandalor
User avatar
Boomer Powderbang
Drinking Contest Contender
Drinking Contest Contender
Posts: 171
Joined: Thu May 19, 2011 11:30 pm

Re: Notice to Midway on a change in taxes

Post by Boomer Powderbang »

halfelfman wrote:what this did was make all houses that have a tax rate and guilds go to 35% with guilds being able to be reduced back down to 30%. So those that are going ohh whoo is me need to understand my house got hit worse that any of the others. I can reduce the guilds back down to 30% on a case by case basis but I can not alter my houses taxes.
-Ahem- I want to make a point of clarification here. You mean that the amount the HOUSE earns is being taxed by 10%. I want to make certain that this does NOT apply to the goods and services House members sell, as they are MERCHANTS. I believe that this means that of the taxes we collect, that the portion we get to keep as a house, 10% of that is now to go to the Thane. Am I correct in these assumptions?
User avatar
halfelfman
House Mandalor
House Mandalor
Posts: 477
Joined: Sat Mar 08, 2008 4:09 am
Location: bothering the npc camp

Re: Notice to Midway on a change in taxes

Post by halfelfman »

not how he worded it the phrasing was towards and increase in the tax rate of houses by 10%. so we have an ordinance of 10% taxation applied to our house sales using our national charter rate.

So oddly enough it's a better tax rate to not be in mandalor currently.
______________________________
Andrew Green

Adventuring note # 121
Throwing a ball and saying go fetch boy does not work vs Werewolves.

Player note # 47: Proving the staff wrong is hazardous to your health unless you are Soco. Cause Soco is always right.

Quote From a Grandmaster Healer known as House: Everyone Lies sometimes except House Mandalor members. Those bastards never tell the truth.

Combat tip #22: Wearing parachute pants and singing can't touch this while doing the MC Hammer every time you use Battle Dance is only funny the first few times.
User avatar
Boomer Powderbang
Drinking Contest Contender
Drinking Contest Contender
Posts: 171
Joined: Thu May 19, 2011 11:30 pm

Re: Notice to Midway on a change in taxes

Post by Boomer Powderbang »

halfelfman wrote:not how he worded it the phrasing was towards and increase in the tax rate of houses by 10%. so we have an ordinance of 10% taxation applied to our house sales using our national charter rate.

So oddly enough it's a better tax rate to not be in mandalor currently.
Please bring it up for clarification. In that wording I still think it sounds like things that HOUSES do that make money (ie: selling writs, collecting taxes) gain a 10% increase, while things that MERCHANTS do that make money (ie: selling goods and services) gains a 5% tax increase.

I think that the town would likely benefit from seeing an official declaration from the Thane on this as well.
User avatar
Edrick Stormbane
House Mandalor
House Mandalor
Posts: 528
Joined: Thu May 31, 2007 1:48 pm

Re: Notice to Midway on a change in taxes

Post by Edrick Stormbane »

Mr Green, you do realize the Thane is going to get way less taxes with the tax increase.

Folks will stock pile thier wares until the tax rate drops to normal again. And the big sellers will just work woth Mandilore to get the tax rate lowered back down to normal.

So in the end, the tax increase will only hurt the low level sellers which only make up a very small percentage of the tax revenue.

The Thane will see less money coming in and where will that put the rest of us??
Almer Forni of the Helmspliter Clan
User avatar
halfelfman
House Mandalor
House Mandalor
Posts: 477
Joined: Sat Mar 08, 2008 4:09 am
Location: bothering the npc camp

Re: Notice to Midway on a change in taxes

Post by halfelfman »

yes edrick I stated it before I will see what I can do on this but that will have to wait.
______________________________
Andrew Green

Adventuring note # 121
Throwing a ball and saying go fetch boy does not work vs Werewolves.

Player note # 47: Proving the staff wrong is hazardous to your health unless you are Soco. Cause Soco is always right.

Quote From a Grandmaster Healer known as House: Everyone Lies sometimes except House Mandalor members. Those bastards never tell the truth.

Combat tip #22: Wearing parachute pants and singing can't touch this while doing the MC Hammer every time you use Battle Dance is only funny the first few times.
User avatar
Daniel Lockheart
The Thane's Drinking Buddy
The Thane's Drinking Buddy
Posts: 1217
Joined: Wed Aug 06, 2003 11:16 am
Location: Inn

Re: Notice to Midway on a change in taxes

Post by Daniel Lockheart »

Daniel Lockheart wrote:
halfelfman wrote:Greetings People of Midway there are a few changes that have happened.

Taxes for the city have increased.

For merchants, which is anyone who deals in the sale of of goods or services there will be an increase of 5% across the board. In return though if you are interested in construction of a building to deal goods and services out of there is a merchant district currently being zoned to do this in.

So if you are in a guild your tax rate is now 35% not 30% and if you own a personal writ to conduct business that tax rate just increased by 5%.

For houses, There will be a 10% tax increase on all houses, In return if your house did not own a building you are now able to construct one with in Midway. Toevass and Jakoric both own one but now Devris and Mandalor can construct one if desired.

These Tax increases are in effect immediately.

I've been considering this and I am requesting DeVriss investigate the legality of it. I don't believe you can simply raise taxes over all for an entire town without pulling some enormous strings. If he requested that you personally increase taxes did you do so in the proper manner under your charter for each person? or did you simply say OK taxes are increased because the Thane says so? Could you point out to me by what authority you have the power to raise taxes that are set by the kings other than the way I mentioned already?
Thank you DeVriss and Mandalor members for you quick response to my question.

After speaking with you, it became clear to me that the real question is, are the current tax rates as given by our King's regulation of the guilds and houses what the King's Law is talking about when it says that, "A noble may levy fair taxes upon his or her subjects" or is this section talking about additional taxes?

All with whom I have spoken so far seem to believe that this section of the King's Law is not talking about the amounts we are already paying in taxes per our charters and bylaws and that therefore to determine if the tax levy is "fair" we look only to the amount of the levy, here 5-10%.

I made and make no argument as to is 5-10% levy fair, however, I feel I will do all a dis-justice if I do not mention that I agree the clear reading the King's Law saying that "A noble may levy fair taxes upon his or her subjects" grants our rulers the ability to tax us. I believe this is good and good for our Kingdom and I am fully in support of it. However, it seems to me that our rulers already did this and have been doing this for sometime and wanted to further define what this section of the King's Law meant and so they decided to make it more formalized or codified and therefore they set it down in writing for us, in our charters and bylaws for our houses and guilds. That by so doing this all were put on notice of just what a fair tax levy is. That our rulers established these rates at somewhere between 33.3% to 40% and that these are the rates this section of the King's Law that grants the power to levy taxes is referring to and have been approved as what is a fair levy.

But again if DeVriss says I'm wrong, I'll bow to their infinite wisdom and knowledge of the law over my meager knowledge on the complex wordings of legal matters. I will bow to the expert opinions in this situations of law, despite my interpretation of said law as such that "fair" tax that the King's Law is telling us about is the rates guilds and houses are already paying that of 33.3% to 40% and that by adding more to those rates we could be leaving the "fair" rates that the King's law is referring to when it says: "A noble may levy fair taxes upon his or her subjects."

Again, thank you for taking my request and answering it so quickly.
Gentleman Daniel J. Lockheart, Lord of Morborough
Lieutenant in Her Majesties Army - Retired
Keeper of the 4th Tome of ToeVass
Member of the Alchemist Guild of Midway
Paladin of Order
"His only regret is not knowing what regret feels like." The Inquisition vol 137 pg 1 story about Daniel's latest adventures.
Post Reply

Who is online

Users browsing this forum: No registered users and 6 guests